MINI+ [Game Finished] Codenames - Friday 4PM EDT/8PM UTC (Sat 5AM KST)

Stannie

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Codenames

How to Play

The objective of the game is to be the team to capture all of their team’s cards first while avoiding the deadly Assassin card.

Players are RNG’d into two teams. The team that goes first, as determined by RNG, has 8 cards to uncover while the other team has 7.

The game is played in 3 rounds.

In each round, both teams choose one of their members to be their Spymaster. They may change their Spymaster each round or keep it the same.

At the beginning of the round, 20 word-cards are laid out in the thread in a 5 by 4 grid; 8 of them belong to the starting team, 7 belong to the other team, 4 of them are “Bystanders,” while 1 of them is “The Assassin.”

Only the Spymasters are aware of the exact layout of the grid (i.e. they know which words belong to which team, are Bystanders, or is The Assassin card).

On their turn, the Spymaster may only give out a single word as a clue and a number; the word is what the clue is and should focus on the cards that belong to their team, while the number is for how many cards this clue alludes to. For example, if two of their cards are cat and dog, the Spymaster might say “animal, 2.” The Spymaster may use 0 to indicate that “this clue applies to none of our cards.” They may also say “unlimited.” In either case, their teammates are allowed unlimited guesses. The disadvantage is that their teammates won’t know how many words relate to the clue that was just given.

Once the clue and number are given, the team members then attempt to guess which cards correspond to the present or previous clue(s) given. Once the members decide on a card, they may guess by bolding the word listed on the chosen card in the thread.

If their card is correctly revealed, then that team has guessed correctly and may guess again. They may guess up to the number given by the Spymaster but may always add one extra guess. They may also decide to not continue guessing and pass the turn.

If the other team’s card is revealed instead, then their turn ends, and that card is revealed for the other team.

If a Bystander card is revealed then their turn is also passed.

If The Assassin card is revealed then that team loses instantly.

A team wins a round by having all of their team’s cards uncovered before the other team, or if the opposing team ever guesses The Assassin card accidentally.

The first team to win 2 out of 3 rounds wins the game.

Rules

As the Spymaster:


You have 3 minutes to give out clues. The clue must be bolded and posted in the thread.

You may not say anything else other than giving out clues when prompted.

Please do not react to any game-related posts while the round is on-going.

The clue must describe the meaning of the word(s) you’re trying to hint at and not the structure, spelling, or sound of the word. For example, it cannot be “foot” to hint “football”, "s" to hint "see," or “tell” to hint “cell.” It must also be in English only.

The number is used only to tell the guessers how many words your clue refers to, and cannot also be a part of the clue.

If the clue violates these rules, your turn is passed.

As a guesser:

You may discuss among yourselves, but please note that only 3 minutes are given for each guess attempt. If time is up without any guessing, your turn is passed.

Guesses must be bolded and posted in the thread. The first bolded guess is final.

General:

Please keep talking to a minimum when it’s not your team’s turn.

Please have good sportsmanship and do not cheat; this includes, but is not limited to, colluding with other players and/or playing against your win conditions.

No communication outside of the gameplay thread.

Have fun and be nice.

All other H+ rules apply.

Prize Distribution

Prizes may be subject to changes.

Winning Team - 2 orbs, 20k coins, and 40 elite points for each active member.
Non-winning Team - 1 orb, 10k coins, and 20 elite points for each active member.

Players

1. @Bellamy
2. @Chomiczewska
3. @Churro
4. @Baymax
5. @Nara
6. @Chiharu
7. @soozie
8. @sm maid

@Gamer Squad






 
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Bellamy

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I'm early?😂 smu please:FitPar:
 

Stannie

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About 50 mins until the game starts. Please react/respond to make your presence known. Also, please decide and lmk who's going to be the spymaster for your team in the first round by XX:00.

The teams are as follows:

Red Team: @Bellamy @sm maid @soozie @Chomiczewska
Blue Team: @Nara @Churro @Baymax @Chiharu

RWKrrt8.jpg
 

soozie

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The Spymaster may use 0 to indicate that “this clue applies to none of our cards.” They may also say “unlimited.” In either case, their teammates are allowed unlimited guesses.
what do you mean by unlimited guess :poggers:
 

Chiharu

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Starving but here :lurk2: why'd Stannie schedule this game during lunchtime


Also, I nominate myself for spymaster
 

Stannie

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what do you mean by unlimited guess :poggers:

As in your team may guess as many times as they wish (until you guess the wrong answer). For example, if you say: Animal - 2, your team can guess up to two times (but if the first time was wrong, your turn still would end there). If you say: Animal - Unlimited, your team can have unlimited guesses (but if the first time was wrong, your turn would still end). In theory, it sounds like a good option but the drawback is your team won't really know how many words the clue "Animal" is alluded to if you say Unlimited. Does that make sense?
 
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soozie

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As in your team may guess as many times as they wish (until you guess the wrong answer). For example, if you say: Animal - 2, your team can guess up to two times (but if the first time was wrong, your turn still would end there). If you say: Animal - Unlimited, your team can have unlimited guesses (but if the first time was wrong, your turn would still end). In theory, it sounds like a good option but the drawback is your team won't really know how many words the clue "Animal" is alluded to if you say Unlimited. Does that make sense?
got it :poggers:
 
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