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- You wait till the clown gets closer to you to stick the plank of wood in his face
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Hour seven: safe... or not
Adrenaline pumps through your veins. You got injured while you were running away from the clown. The memory of his creepy face and his little chant sends shiver down your spine. You are now walking through some tunnels you've never seen before, or so you think.
Everyone is tired from the run but they won't stop moving out of fear. You can hear water in the distance.
You decide to get to the water. You think it'd be a good idea to follow it as it could definitely bring you to the outside.
You're able to locate a space where all the major ducts spill their water in what looks like a black-colored waterfall.
On the top of the room there is a grate and ladder to climb in order to get to it.
You're not able to see whether the grate is locked or not and neither if the waterfall could lead to the outside of the sewers.
You hear faint laughing noises from behind you. The laughing gets louder as seconds pass. You have to think quick on your next action.
Adrenaline pumps through your veins. You got injured while you were running away from the clown. The memory of his creepy face and his little chant sends shiver down your spine. You are now walking through some tunnels you've never seen before, or so you think.
Everyone is tired from the run but they won't stop moving out of fear. You can hear water in the distance.
You decide to get to the water. You think it'd be a good idea to follow it as it could definitely bring you to the outside.
You're able to locate a space where all the major ducts spill their water in what looks like a black-colored waterfall.
On the top of the room there is a grate and ladder to climb in order to get to it.
You're not able to see whether the grate is locked or not and neither if the waterfall could lead to the outside of the sewers.
You hear faint laughing noises from behind you. The laughing gets louder as seconds pass. You have to think quick on your next action.
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Mini game 7
Pathway!
Find the path!
Till xx.30
Pathway!
Find the path!

Till xx.30
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ca
can we use our deck this round or noHour seven: safe... or not
Adrenaline pumps through your veins. You got injured while you were running away from the clown. The memory of his creepy face and his little chant sends shiver down your spine. You are now walking through some tunnels you've never seen before, or so you think.
- Joined
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y
yeahca
can we use our deck this round or no
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use magnifying glassMini game 7
Pathway!
Find the path!
![]()
Till xx.30
and use deck
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Time slows down.
New deadline to
xx.37
New deadline to
xx.37
G
Galaxy
Guest
G
Galaxy
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I know you merged but please show proof that you merged <3use magnifying glass
![]()
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Nobody got it yet
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This one is good. Team A gets to choose
-You decide to dive into the waterfall. You take a deep breath and down you go.
-You'll climb the ladder and hope you can jam it open so you can escape.
-You decide to dive into the waterfall. You take a deep breath and down you go.
-You'll climb the ladder and hope you can jam it open so you can escape.
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-You decide to dive into the waterfall. You take a deep breath and down you go.
we choose the black waterfall of death
we choose the black waterfall of death

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Well done! But the chase is not over!-You decide to dive into the waterfall. You take a deep breath and down you go.
we choose the black waterfall of death![]()
Both teams are tied
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Tie breaker
Exit the maze
The first team that does so gets to choose a prompt
Please use an editing program
Exit the maze
The first team that does so gets to choose a prompt
Please use an editing program

G
Galaxy
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You are able to escape the crazy monster through the black waters. You are about to drown when a violent current shoves you down a large pipe to the outside. You reach a river. You finally recognise your whereabouts. You rush home and of course everyone is surprised of seeing you. You lost your team mates but you're still happy you've survived. People begin to question your story after hearing how crazy it is. You begin to realize they will never really trust your words.
What is your next step?
Leave the city and never return. You will never tell anyone about the monster and won't help people search for your team mates
You're not afraid of IT anymore. You decide to help search for your team mates.
-
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